It's been a while since I've played Warhammer 40,000.
A new Space Wolves Codex is on the way and an Army Box with new models and special edition codex was released in the last week or so - which Orion picked up and has been itching to play with... So I suggested we play a game!
I did pick up the new Codex: Aeldari back in February, but I haven't played them in... five or six years!? (I may have used some in a few Kill Team games, though...).
THE SITUATION
Farseer Thymiltelyir of the Biel-Tymm Fleet foresaw the Mon-keigh building of a refinery on Calispass IX was a little too close to some ancient Aeldari ruins and should they find any of the artifacts lost within, it could be ruinous for the Aeldari. A force was dispatched to dissuade the Mon-Keigh from further encroaching on the site.
Unfortunately, Farseer Thymiltelyir did not foresee the presence of the worst of the Mon-Keigh; the brutal and savage beasts that call themselves "Space Wolves"...
THE SCENARIO
Just to keep things simple, we played the very basic Only War scenario from the Warhammer 40,000 (Tenth Edition) Core Rulebook. There are four Objective locations. A single point is awarded at the end of each players Command Phase (after the first tun) for each Objective held (to a maxim um of three points per turn).
That's it.
THE FORCES
Aeldari Force
Farseer Thymiltelyir (with Psychic Destructor enhancement)
Warlocks Adrellewi and Broelwyn of the Chorus of the Emerald Reaping Warlock Conclave
Shrine of the Fading Night Dire Avengers led by Exarch Bylizek
Shrine of the Dawning Confluence Dire Avengers led by Exarch Thodelwynn
Shrine of the Crawling Fury Warp Spiders led by Exarch Latrodectus
Maesenir's Rangers
Myardak's Rangers
Kaedoreth's Rangers
Wraithguard
Space Wolves Force
Bjorn the Fell-Handed
Ragnar Blackmane leading ten Blood Claws
Wolf Guard Battle Leader leading six Wolf Guard Headtakers and six Hunting Wolves
Wolf Guard Battle Leader (with Wolf Touched enhancement) leading Wulfen (with Thundershields!)
A pack of six Fenrisian Wolves
THE GAME

The Mon-keigh's new a refinery on Calispass IX

The brutal savages of the Space Wolves are there waiting...

Kaedoreth's Rangers infiltrated ahead of the main Aeldari force, signalled back the presence of the unexpected defenders. It was decided to go ahead with the raid.

Farseer Thymiltelyir lead the Chorus of the Emerald Reaping Warlock Conclave and some Wraithguard forward, while Thodelwynn, Exarch of the Shrine of the Dawning Confluence Dire Avengers, held his troops back to defend one of the Ancient Aeldari ruin sites.
The Wraithguard brought fire upon an anceint dreadnaught within the refinery, damaging it slightly...

Shrine of the Crawling Fury Warp Spiders surged past Myardak's Rangers to seize one of the locations the Farseer determined would be ideal to set demolition charges. the were followed by Shrine of the Fading Night Dire Avengers led by Exarch Bylizek.

Before they could even start setting the charges, they were assaulted by the brutal and savage Wulfen, led by a Wolf Guard Battle Leader. The Warp Spiders let loose with their Death Spinners and shredded three of the Wulfen, before they were upon them.

The Wulfen crashed into the Warp Spiders with a terrifying fury, smashing and shattering flesh and bone and equipment. With so many injured and/or rendered ineffective with shattered equipment, Exarch Latrodectus called for the Shrine of the Crawling Fury Warp Spiders to retire to the rendezvous point in preparation to return to the fleet via a webway portal
So shocked by the violence of the Wulfen's assault, the Shrine of the Fading Night Dire Avengers did not even have a chance to react to a second Wolf Guard Battle Leader leading a troop of Headhunters assaulted from their flank, through the Shardwrack Spines.

A few of the Dire Avengers were immediately cut down by the murderous Headtakers. Exarch Bylizek ordered the remains of the squad to lay down suppressing fire to give the injured a chance to escape, then all fell back to the rendezvous point. They may have beaten them, but they would not be taking any heads today!

Elsewhere, Ragnar Blackmane and his Blood Claws, along with a pack of Fenrisian Wolves savaged Maesenir's Rangers then attempted to storm the position held by Exarch Thodelwynn and the Shrine of the Dawning Confluence Dire Avengers. Thodelwynn and the Shrine of the Dawning Confluence Dire Avengers were a bit more prepared than their compatriots. Thodelwynn directed a the Dire Avengers to unload vicious volley of monofilament shurikens at the stampeding brutes, slaughtering all but Blackmane...

The Dire Avengers then charged in and, with the aid of the Farseer and warlocks...

...brought down the famed leader of the Space Wolves.

meanwhile the Wraithguard finished off the pack of wolves and siezed one of the objectives.

The Wraithguard exchanged fire with the ancient dreadnaught in the refinery...
Meanwhile, the headtakers quickly redeployed to the opposite flank of the battle!?

All but Maesenir (leader of one of the Ranger groups that had been savaged by Ragnar Blackmane and his barbaric Blood Claws) moved forward to try and hold one of the objectives long enough to start planting demolition charges.

More fire was exchanged with the Headtakers and the Dreadnaught, chipping away at the forces on both sides.

Eventually the Headtakers and their Wolf Guard Battle Leader charged in.

Maesenir continued taking pot shots with his long rifle and planting demolition charges to destroy evidence of the Anceint Aeldari ruins.
He hoped the rest of his rangers made it back to the rendezvous point. Two had been seriously injured...

The sounds of escalating violence drew the Wulfen away from the position their commander had told them to hold...
More of the Wraithguard were smashed and Dire Avengers injured. Farseer Thymiltelyir decided the situation was untenable and had the remaining forces exact an ordered retreat to the rendezvous point. The Farseer and Warlocks gathered the spririt stones of the Wraithguard and escorted the injured Dire Avengers off the battlefield.

Exarch Thodelwynn stayed to hold back the beasts of the Mon-Keigh...

Maesenir, distracted by the violence in the distance was unable to concentrate on setting up demolition charges... (failed a battleshock test and no longer counted as holding the objective).

The Beastly Wolfen rounded the corner and it was time for the Exarch to give up the position. He'd held it long enough for the others to get away. There was no glory in dying this day..

The Wolf Guard Battle Leader and last surviving Headtaker had finally spotted the hidden Ranger and decided they should chase him off. Maesenir faded into the forest and made his way back to the Rendezvous point just in time to travel with the rest of the force.
Despite slaying many of the absurd genetically-enhanced mon-keigh, what was gained strategically was too little compared to the Aeldari losses. Despite access to the best flesh and bone weavers, two were killed in action (Daelwynneth of the Shrine of the Fading Night Dire Avengers and Aurelys of Maesenir's Rangers) and others were so grievously injured, they had to leave the Path of the Warrior (or Outcast) and find new paths to walk in life. Klofaryl's head injury meant the could not focus to be an effective ranger. Holemenes and Bothrenon of Shrine of the Fading Night Dire Avengers lost and arm and a leg, respectively, and neither of the replacements grown for them were strong enough to continue their path. Farseer Thymiltelyir took a bolter round to the spine and was crippled for some cycles. Many others spent many cycles in painful and difficult recovery and it would be a long time before they rejoined the path.
What actually happened in the game...?
I had to go first and moved up, taking an objective with the Warp Spiders... because that's what we have to do... right? Then the space wolves went and the Warp Spiders, a unit of Dire Avengers and a unit of Rangers were charged and wiped out... Three of my seven units of troops gone in the first round.
The next round the other two units of Rangers were destroyed.
I did take out ONE unit of Space Wolves... chipped away at another... but didn't really
I think I ended with 4-5 victory points and Orion would have scored... 10? or so...?